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FusionDex

Hypmite #97.81

grassy311 #97.81

The arcing movement and glitter of the pendulum in a Hypmite's hand lull the foe into deep hypnosis. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
65
HP
65
Attack
47
Defense
70
Sp. Atk
80
Sp. Def
95
Speed
52
Total
409
Height
90 cm
Weight
40.8 kg
Category
Hypnosis Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Forewarn

When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.

Hidden Abilities
Insomnia

The Pokémon's insomnia prevents it from falling asleep.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Inner Focus

The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

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