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FusionDex

Shimite #388.81

totodile. pif/388.81

All of its fur dazzles if danger is sensed. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
38
HP
38
Attack
45
Defense
58
Sp. Atk
58
Sp. Def
41
Speed
45
Total
285
Height
40 cm
Weight
7.7 kg
Category
Flash Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Intimidate

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

Hidden Abilities
Rivalry

The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Guts

It's so gutsy that having a status condition boosts the Pokémon's Attack stat.

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