Wailzone #387.263
While this Pokémon usually lives in the sea, it can survive on land, although not too long. Three units generate magnetism.
- HP
- 110
- HP
- 110
- Attack
- 70
- Defense
- 88
- Sp. Atk
- 90
- Sp. Def
- 53
- Speed
- 60
- Total
- 471
- Height
- 160 cm
- Weight
- 155 kg
- Category
- Ball Area Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts or being affected by Intimidate..
- Hidden Abilities
-
Water Veil
The Pokémon's water veil prevents it from being burned.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.